Look very closely? School me. I can't see it. Here is what I do see:
1. Clutch outer ~ Look at the first fiber. Look at the tangs extend out on the clutch outer. This is as tight a pack as you want. Any thicker it's hanging out on the tangs. So lever wise to grip, you should have perfect release and that is a 1/3rd begins contact, or say for argument sake is that throw. It looks like you can break the lever away from the perch and slip the clutch is this looking good to me so far.
2. Spring markings ~ All that paint says to me is a virgin clutch that has yet to be disassembled. It says, I've been cleared, signed off of this pack for the assembly line to continue on down.
3. Gasket paper ~ Is at 3 o'clock. This is where if you do not see a clean surface of aluminum, even the paper peppered around the bolt thread holes, these too need to be leveled off with a brand new straight edge razor is what I find cuts the cheese. No nicks to the machined finish.
4. Pressure plate pull pin ~ This could be a photo shot and the light fandango is looking like your knock at the pull. So looking as close as I can, is that pin worn? It should be clean and shinny more or less, not worn off to the side like it sort of looks?
5. Pressure plate ~ This is where that plate pack is expanding out to the tangs. This is where the pressure plate moves out via the plate expansion, not the cable. So this move makes the cable walk tight; the pressure plate takes the swing out of the arm; the cable is being pulled; the cable keeps engaging the pressure plate to the pin; the pin has no where to go but keep pulling the plate away = Spin @ high rpm.
6. Clutch cable ~ Back to the knock. Sometimes the dry cable can hang up; knock; cause slip; poor engagement; etc. So from that list, the knock might be in the alleged dry cable?
a. At the perch, set the thumb wheel and adjuster bolt to the open guide setting so the cable can be extracted out of the perch.
b. Pull lever to grip; hold outer cable and pull it out of perch; being you now have the inner cable to sip out of the guide lineup at the thumb wheel, under lever is the swivel end and that cutout guide, etc.
c. You'll see the process or have done it before. So this is now the part where you snip the corner of the plastic sandwich bag; slip it over the outer cable; rubber band the bottom snip; pour a little engine oil in the funnel you made out of the baggie; keep the bag/cable upright until oil comes out the bottom of the other cable end; run the inner cable up and down so you move the flow down to the bottom = Knock gone?
7. Cable adjustment ~ If we are hot and aggressive, phantom spin of the engine with the clutch in, we might cause more heat or friction by that action. I want to narrow down my heat somehow so I shift up without lever, or blip-match as little 'phantom spin' as possible with lever. I also never pull the lever in, just break the clutch is all I want. That means zero play at the perch.
a. Racing setting: Since heat expands, so will the pack. That pushes the plates out, collects the slack = You need more as I hope it explained it up above. Having that cold, sloppy slack at the perch, theory would be we'd have the growth taken care of and maybe took up some slack?
b. Street setting: Again, that pack should not grow with normal street heat. Every time I had a cable, I'd set mine to zero play or on the raggedge there of. I never had the clutch slip under heat if I was sporting it some. I do not see anything different from then to this day, that this would not work for me if I had cable.
8. Slipper ramp ~ I'm thinking the slipper has zero to do with adjustment. This is to say, I'm seeing the ramp not come out of its trap door, but is closed, i.e., the ramp is deep enough in its groove, it has clearance to begin to move up to and then back to it's full ramp throw. So this ramp only triggers when the wheel does not time with the engine/ramp/trans release is the clutch comes into play. There is no knock on clutch pull if the wheel chatter idea is going to cause a knock, I think not at this time.
9. The pack ~ This is where the creep comes in. Say we have the springs will take out the warp of a steel or 2. Say when we pull the cable, this pulls the pressure plate away from, but not far from the pack.
a. The warp follows that gap; touches the friction; pushes into another steel; spins the clutch center; can't pull the lever up to N; while your other foot steps to keep up with the creep forward = Lever to the grips.
b. The lever to grip action is instant engagement if plates are in warp angle mode. Every plate needs to be flat so that short throw of the pin pulling the plate away is all she wrote is a perfect pack properly functioning.
c. As the pack wears; pressure plate moves in; springs are not strong but grow weak in length; the clutches begin to slip; the pressure plate moves in so far and stops into the clutch center; which stops the spring pressure; which slips the clutch. The lever engages way up at the perch when released, not close to the lever it once was = Pack wear.
10. 'Look closely' ~ This made me look up a parts blowout to see the clutch design. You have 2 friction sizes. You have same size steels, but the mm thickness is the difference, not circumference like the 2 in/out-frictions. So if you are saying look at the one friction tab in the other fork channel... Was that the look closely?
11. Spring leaf ~ http://www.bikebandit.com/houseofmotorcycles/2010-kawasaki-ninja-zx-10r-zx1000fafa/o/m148741#sch639996 The look up was to see HOW the 10r uses both of the same frictions at the front and at the rear. The rest of the 8 of this 10 pack of frictions lay in the middle. The steels set the pack. The spring leaf pack = May cause the pop?
Only your sandwich bag knows for sure.
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